Session report: Forge of Fury, part 1

Welcome back to the series of Session reports regarding a (currently) nameless road-trip campaign, where I do reports of my D&D games with the LJF crew…more or less in character ^^ Let’s continue with the second module used: Forge of Fury. This part will treat the logs I saved.

Dramatis personæ

Same as part 0’s.

Report

So, we were off to the Glitterhame! We decided both against delivering our beards haul from the Mountain Door to the orcs and following the river in the depths, staying dry on the path to the south-east. Once arrived in a big cave serving as a mausoleum, we decided to go north, in order to get to the part shown on the plan Grack gave us. On our way north, we found a leucrotta — badger-stag thing loving to imitate voices —, some dwarf guards and the Glitterhame’s backdoor, up on the mountain. They could have signaled that better…on our way to the Glitterhame’s entrance — because of course they put the emergency exit outside the complex — we found the lair of some rubbery beasts, just by the door. I guess Ulf’s dwarves amuse themselves by listening to the fights… Once inside, we found an entry hall with two dwarf warriors statues and a door to the east…which happens to be a false door. Triggering the statues axes to brain me and put me down. I hate statues…

After getting saved by Dessia and finding an hidden door behind the eastern statue, we ended up hunting an invisible dwarf fighter in the hall, whom we unfortunately only dispatched after he split us, put an axe into Dever and taunted us about how Ulf is leagues above them. Well, given how unsuccessful they were — their traps for what it’s worth, were very successful — I doubt Ulf will be much of a problem. Unlike that bloody mad druid with his zombie plants… After that ambush, we went into the forge, dispatched the mage blacksmith’s assistants…and he took me down with a fireball. After getting saved by Dain this time, we decided to sleep in the ore storage and I decided to pilfer the unfinished crown, which was apparently Ulf trying to get himself a Supreme Way complete set.

A good night of sleep later, we explored the kitchen — where we found nothing and got attacked by a table —, the dwarves’ sleeping quarters — where we found lots of silver and cooper coins and got attacked by a carpet —, some rooms filled with trash — where we found pricey decorative items and got attacked by murderous dummies —, the library — where we found an extraplanar being or a powerful spellcaster member of the Shion Repeating Things Others Just Said club — and the sub-hall linking all these rooms — where we found skeletons, bodies to give a send-off to, and I got flattened by an earth elemental — before getting back to the main hall. After resting a bit, we visited the Maker of Death’s — aka Durgeddin — lair, where I promptly got dispatched by two giant and frightfully quick skeletons he animated when we entered the place. Alas, there was nothing to show for our efforts in this room, so we went to sleep I the dwarves’ sleeping quarters before tackling Ulf.

The next day, we did a beeline for Ulf’s throne room and fought Ulf, his last dwarf follower, and his two dogs. We beat up the two dwarves — without problems! I knew Ulf would be a pushover — without killing the dogs, ransacked Ulf’s quarters, went back to the orcs to get our bounty and went back to Knurl, leaving the dogs at a farm on our way back.

It wasn’t a bad trip: we got rid of a group of xenophobic dwarves who would have been a terrible headache down the line I just know it, and for once got a fair amount of money for our troubles. Unfortunately, on our way out of the complex, Irina’s sword decided to make itself known and subject Irina to a vision: no rest for the weary…

And here ends my reports of Forge of Fury. So, next time, Expedition to Castle Ravenloft’s session reports!

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